individuals will perform the first acts in the insurrection. quite likely some will be defensive in nature, as certain men defend their homes from unlawful intrusion, and protect their property and weapons from unlawful seizure.
the front porches of patriots will be the first battle grounds upon which the blood of oppressors will be spilled. and, with this spectacle before them, other americans will move to the attack, and they will take the fight to their oppressors. again, i see these as mainly individual statements of defiance.
i don't believe this stage will last very long. we face an arrogant, smug and self righteous opponent, who will take such acts as provocations to justify even greater acts of oppression, and terror.
the fight will grow, and it will be pressed harder against us.
in the face of this, i do not anticipate that the resistance will go underground.
i think it will evolve.
and, the first step in the evolution of our conduct of the insurrection will be what i call the "a-team phase," or, put more bluntly and forthrightly, the development of "hunter-killer" teams. these teams will not be devoted to static defense of "hearth, kith and kin," but will be designed to take the fight directly to the tyrants.
i believe that these teams will develop along "division of labor" lines, so that certain functions are carried on by certain individuals, best attuned to performing their respective duties. i believe that they will be small, and follow certain lines.
the roles within the teams.--
"the planner." this will be a person, who given the context of the area in which he functions, will decide on targets, and will give initial thought to how they will be approached and attacked. these decisions will be made in light of an evaluation of how much damage can be inflicted upon the regime, and how much publicity might be obtained by the attack.
for instance, if the area of operation is rich in political or bureaucratic targets, a consideration of just who to attack might be warranted. if the area is rich in hard targets, such as the presence of electrical sub-stations that serve governmental installations, maybe that might warrant attack. in an urban environment the entrances to undergrounds might prove vulnerable.
"the finder/scrounger." this is the team member who is best at surveillance, and can reconnoiter a residence or a public building or something having to do with infrastructure, and who can either take pictures or make reasonable to scale drawings of a location if a camera is too noticeable, or would draw too much attention.
in short, he should be smart, but entirely nondescript, and so dressed and coiffed as to call not attention to be brought upon himself. just an ordinary joe, but with good powers of observation.
"the armorer/machinist/gun smith." this is the guy who can make stuff, and can keep firearms operating and serviced. someone needs to know these things, and someone needs to be able to do minor gunsmithing, and ammunition loading, and have a bit of a background in improvised munitions, and the like.
sort of a cross between macgyver and b.a. baracus, comes to mind.
this actually needs to be given some forethought and foresight before the fun commences. stores, and the storage of stores, needs to be carefully considered. as do the types of weapons and tools, and the like, needed to carry out operational plans.
look, at this stage of things, you and others like you, are simply not gonna be able to stand in toe to toe with trained infantry teams (if the army absolutely looses its collective wits), or even poorly trained municipal swat teams. you don't have the firepower, and you don't have armored vests, and you are not likely to be a bunch of harebrained kids who don't think you can be killed in a fight.
so, adjust your operational plans to fit reality, and acquire, store and save equipment with an eye towards doing what you will be able to do best, and most ably. in short, figure out how to fight and live for the next day.
"the engineer." do you know what a rocket stove is? do you know how to make a car or truck operational in an embargo or fuel rationing situation, when you cannot acquire gas or diesel? do you know what a "wood gas" generator is, and how to make it to operate a reciprocating piston engine.
now, an engineer is great. and, a smart and clever mechanic is pretty good, too. and, a machinist, would be ideal, if having knowledge like a mechanics. or, someone who is like an electrician, who can make photo cell electrical generation and the like, is also extremely likely.
"the shooters." chess is a very instructive game, about as close to the concepts of battle as you can realistically get. (yes, gamers, i know, but, your games do not reflect tactical and strategic considerations, let alone the planning of battle. buy a good chess set.)
sooner or later, the game turns toward the sacrifice of pawns. let's face it, at this point, we are all more or less pawns, and the initial exchange and attrition of battle is going to be with pawns. you may score an occasional bishop who wanders outside into the garden for an ill considered idle thought, or an improvident knight who has something to prove in battle, but, for the most part, the wear is on the tips of the spear.
you will eventually fight the regime's minions.
get a couple long range shooters. guys from the local gun club who can engage and hit a melon sized target at 7 to 800 yards, and, if you cannot do that, someone who can keep them worried at 600 yards will do.
this is not the function of the 14" barreled m-4 ar-15/16, in 5.56x45mm nato. they are trick little ponies, but, trust me, not for keeping an enemy at bay, and not for being able to achieve "stand off" in battle. remember, you do not want to be in a close quarters battle, like in the movies. if you get into such a situation, you have made major gaffes in your planning and execution.
people get killed in battles. and, heaven forbid you should get into a "fair fight," because even more people get killed in them.
the "a-team" should specialize in long distance, surreptitious and not very overt killing. think more like an assassin or a murderer, than like a warrior. our initial forays into these matters should not be battles, they should be killings and the destruction of hardware, infrastructure and assets useful to the regime that seeks to oppress us.
you plant the bomb. you put a log chain over a high voltage transmission line, to short out the power grid. (and, not to fry yourself into a piece of charcoal and/or cinder.) you take out the lone security officer on the perimeter of a swell's mansion, and you do it at a distance, with your escape route and means of surreptitious escape already planned.
you do your business, after research and planning, and then you get the hell away. i mean right now.
additional thought: i personally would not be in any group like this where i had not known every other person in it for about 15 years, and could trust the expression of their views, and figured them to be emotionally and intellectually stable enough to carry on activities such as contemplated herein. otherwise, no dice. uh uh. end.
john jay @ 01.08.2012
p.s. hint: you don't want load mouths, braggarts or drinkers on your "a-team." you want sober sided people who can rationally assess risk and benefit, and you want people who do not have an obsessive need to blather about every little thing that they do. if you cannot trust them with your life, then don't trust them with your life.
it is as simple as that.
p.s.s. great big fat hint: books. a good book is the distillation of someone else's experience and wisdom, generally obtained the hard way. if you want to learn how to do something correctly, read about how it's done from an expert.
i would suggest that if you want more ideas on how to do things, that you purchase all of the u.s. army and marines field manuals that you can get your hands on. if you think that the military services are involved in brawls, without rules or procedures, then you are vastly mistaken. look to such manuals as "field reconnaissance," and "operations planning," and "small arms" and the like.
buy "the ultimate sniper" by maj. john l. plaster, usar (ret.), published by paladin press. yes, he discusses "shooting." but, mostly he discusses how to hide, how to escape, and how to turn and run away so as to kill and fight another day.
anyone can get his dumb ass killed. the idea, see, is how not to get your dumb ass killed.
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